Collections & Blueprints
Collections
Section titled “Collections”A collection is a top-level folder of repeated blueprints that share a body
shape. A framework declares each one in Framework.md, and Eidos names none of
them — specs, chapters, investigations, decisions are all your framework’s
words.
Every framework must declare a framing collection first — the loose docs saying what the whole thing is — and then at least one collection of units.
Grouping
Section titled “Grouping”A collection may group its blueprints in one level of sub-folders, and no more.
It may also declare a property naming that grouping — domain in the software
seed, part in book, strand in research.
When it does, three things follow:
- The property’s value matches the folder name exactly, in the framework’s naming convention.
- An unknown value warns rather than blocking. Groupings accrue; the validator is not the place to fight about them.
- The standard never names the grouping for you. It’s the collection’s own.
Directoryspecs/
- index.md generated — never hand-edit
Directoryplayback/ a group
- watch-a-video.md
- resume-playback.md
Directorychannels/ another group
- subscribe-to-a-channel.md
The generated leaf
Section titled “The generated leaf”Each collection carries an index.md listing its blueprints, rebuilt wholesale by
index. Each line is that blueprint’s summary, verbatim — a blueprint with none
is flagged, never invented.
More on generated leaves →
Blueprints
Section titled “Blueprints”An blueprint is one markdown file defining one unit completely. Two parts:
---id: resume-playback ← frontmatter: the agreementtitle: Resume Playbacksummary: Returns a viewer to the exact second they stopped.status: In Progressdomain: playback---
# Resume Playback ← body: the shape
## Intent…The frontmatter is the agreement; the body is guidance. That one line sets what happens when something is wrong. Properties are checked against the framework’s Schema. Body sections are recommended structure — a missing one is noted and offered, never refused.
One blueprint, one unit
Section titled “One blueprint, one unit”The hard question is always “is this one blueprint or two?” Eidos gives you a test, and it lives in the shape rather than the standard:
In the software seed the stable part is ## Intent. So: if the why changes,
you have a new spec. If only the behaviors change, you have an edit. That’s a
concrete test you can apply in a code review, which is the point.
Blueprints are not tasks
Section titled “Blueprints are not tasks”The convention people most often try to work around:
No work-tracking fields. No
sprint,estimate, orassignee— the moment you add them, a blueprint becomes a task and rots.
Bridge to a tracker with a link. The same holds in the body: a section describing how you mean to build a thing captures intent; a section describing how far along you are is work tracking, and dies on the same schedule as the ticket. Why this matters →
Referencing other blueprints
Section titled “Referencing other blueprints”Reference other blueprints with links, not bare names — in prose and in
properties alike. The id is still the permanent identity, sitting behind the
link.
depends_on: - "[Watch a Video](../playback/watch-a-video.md)"Quote them in YAML: a leading [ starts a list otherwise. And only a Title Case
root carries %20 — the other two conventions are space-free.
If a target has no blueprint yet, name it plainly rather than fabricating a link.
The two ways a blueprint can go wrong
Section titled “The two ways a blueprint can go wrong”Both are worth naming, because they fail differently.
It reads like a form. Every section present, every section empty of judgement. The standard is explicit about this: if a blueprint reads like filled-in boilerplate, reshape it until it reads like someone wrote it. Leave a section out when it genuinely doesn’t apply rather than leaving it filled with nothing.
It has no non-goals. The Out of Scope section is the one the standard
leans on hardest, because it’s where scope is actually held — and it’s the
first section to quietly go empty when nobody owns the root.
Why →
- Shapes & Flavors — the body template.
- Schema — the frontmatter contract.
- Writing a Blueprint — start to finish.